AI Insights · Timothy · July 2024
Top 5 City Building Games Performance in Tunisia, Q2 2024
A detailed look at the performance of the top city building games in Tunisia during Q2 2024, including weekly downloads, revenue, and active users.
In Q2 2024, the top city building games in Tunisia showed varied performance across key metrics such as weekly downloads, revenue, and active users, based on data from Sensor Tower.
Smurfs' Village from Garden City Games saw a steady increase in weekly revenue, starting at $45 in early April and peaking at $60 by the end of June. The game experienced fluctuations in weekly downloads, initially low with a notable surge mid-June reaching up to 70 downloads in the week of June 17, before settling at 12 downloads in the final week of the quarter.
SimCity BuildIt by Electronic Arts demonstrated a consistent weekly revenue trend, starting at $13 and soaring to $74 in the last week of June. Weekly downloads varied, peaking at 293 in early April and showing another high at 224 in late June. The game maintained a strong base of active users, with a slight dip mid-quarter but ending at 1.7K by the end of June.
The Simpsons™: Tapped Out, also from Electronic Arts, maintained a stable weekly revenue of around $9-$10 throughout the quarter. Weekly downloads were sporadic, with a significant increase to 32 in the week of June 10. Active users saw a small resurgence in mid-June, reaching 29.
The Tribez: Build a Village from Game Insight had modest weekly revenue, peaking at $5 in late April. The game, however, consistently recorded zero downloads throughout the quarter, indicating a stagnant user acquisition.
Lastly, Sid Meier's Civilization® VI by Aspyr Media, Inc. maintained a minimal revenue stream, typically around $1 per week, with no recorded downloads or active users throughout the quarter.
For more detailed insights and additional data, visit Sensor Tower.